Ing. Lars Telöken (M. Sc.)
Software Engineering
locationGermany
Projects
professional work
  • 07/2024 - 09/2024 (Entertainment)
    Porting my master's thesis work to the Apple Vision Pro device, including implementing new interaction possibilities that take advantage of using both hands instead of holding a tablet.
    Unity C# ARKit
  • 11/2023 - today (Steel and industrial engineering)
    Development of an Angular component that showcases 3D customizable products, offering dynamic choices for materials, sizes, and shapes. This component is specifically designed for seamless integration into the customer's internal shopping system.
    Angular threeJS html Sass TypeScript GitLab
  • 01/2021 - 05/2023 (Automotive)
    Requirements engineering, development, testing, and documentation of an application designed to manage and calculate prices for order inquiries pertaining to plants across various countries. Additionally, implementation of a tool for configuring industrial items.
    Angular Spring Boot html Sass TypeScript Java Phyton Gradle hibernate flyway PostgreSQL Cypress GitLab
  • 12/2020 - today (Steel and industrial engineering)
    Requirements engineering, development, testing and documentation of software to manage customer suppliers and inquiries. Additionally, implementation of a tool enabling suppliers to submit service offerings.
    Angular Spring Boot html Sass TypeScript Java Phyton Apache Maven hibernate flyway PostgreSQL Cypress GitLab
  • 09/2020 - 01/2024 (Steel and industrial engineering)
    Requirements engineering, development, testing and documentation of software designed for price calculation and inquiry management across various branches.
    Angular Spring Boot html Sass TypeScript Java Phyton Apache Maven hibernate flyway PostgreSQL Cypress GitLab
  • 06/2019 - 10/2019 (Energy development and research)
    Development of software to facilitate data preparation, processing, and visualization, ensuring seamless collaboration across different departments using unified data.
    plotly html css JavaScript Phyton
student work
  • 02/2023 - 07/2023 (Media computer science, Master of Science)
    Development of a software to integrate a display into a virtual reality experience titled "Mixed Reality Interaktionen zwischen virtuellen und physischen Räumen".
    Unity C# ARKit
  • 05/2020 - 07/2020 (Applied computer science, Bachelor of Science)
    Development of software for indoor navigation using augmented reality titled "Entwicklung einer Indoor Navigation mit Hilfe von erweiterter Realität".
    androidStudio Java ARKit
personal work
  • 09/2021 - today (Education)
    Development of a platform for teaching grammar (currently only Swedish grammar) with an emphasis on minimalism and efficiency. The platform features a clean and clear presentation.
    Use and implementation of a frontend framework created from scratch.
    HTML CSS JavaScript Phyton Apache Web Server Ubuntu Figma GitHub


About me
Career
Hi, I'm Lars, a software engineer driven by a passion for web-based applications and mixed reality.

My journey began with a love for programming in school, leading me to pursue a degree in applied computer science (B. Sc.). After discovering my affinity for fullstack development, I furthered my skills through studies in media computer science (M. Sc.).

While I was studying computer science, I had the opportunity to take the theory from my studies into reality through an internship as a Software Developer at Siemens AG and my work as a Software Engineer at weiyu digital GmbH.

From management systems to mixed reality applications, I thrive on pushing the boundaries of what's possible. I'm eager to create exceptional digital experiences.

Let's build something incredible together!
Expertise
Web-Development
SpringBootJava
Angular
TypeScript
JavaScript
HTML
CSS
Mixed Reality
Unity ARKit ARCore C#