Ing. Lars Telöken (M. Sc.)
Software Engineering
locationGermany
Projects
professional work
  • 10/2024 - today (Augmented- / Virtual Reality)
    Research and development of a multi-user augmented reality application to enhance live theater performances with virtual content.
    Unity
    C#
    Meta Horizon OS
  • 07/2024 - 09/2024 (Augmented- / Virtual Reality)
    Development of a Space Invaders-inspired video game for the Apple Vision Pro, leveraging the device's interaction capabilities, to create an immersive gameplay experience.
    Unity
    C#
    Vision OS
  • 11/2022 - 03/2023 (Automotive)
    Training new employees of a client in full-stack development, including review and code quality processes, as well as testing methodologies.
    Angular
    Spring Boot
    Java
  • 01/2021 - 05/2023 (Automotive)
    Requirement engineering and development of an application designed to configure idustrial items as well as manage and calculate prices for inquiries of plants across various countries.
    Angular
    Spring Boot
    Java
    Python
  • 12/2020 - 08/2024 (Steel and industrial engineering)
    Architecture and development of a software to manage customer suppliers and inquiries and service offerings from suppliers.
    Angular
    Spring Boot
    Java
    Python
  • 09/2020 - 08/2024 (Steel and industrial engineering)
    Development of a software designed for price calculation and inquiry management across multiple branches and its seamlessly integrated within the client's internal shopping system.
    Angular
    Spring Boot
    Java
    Python
  • 10/2018 - 07/2020 (Education)
    Instructing students in programming, software development, GUI programming, and software technologies.
    Java
    C++
    C
  • 06/2019 - 10/2019 (Energy development and research)
    Development of software to facilitate data preparation, processing, and visualization, ensuring seamless collaboration across different departments using unified data.
    Plotly
    Python
academic work
  • 02/2023 - 07/2023 (Media computer science, Master of Science)
    Development of a software to integrate a display into a virtual reality experience. The software was integrated into a Space Invaders-like video game to demonstrate its capabilities.
    Unity
    C#
    ARKit
  • 05/2020 - 07/2020 (Applied computer science, Bachelor of Science)
    Development of software for indoor navigation using augmented reality. The software focuses on position recognition and visual guidance, helping users navigate indoor spaces.
    Android Studio
    Java
    ARCore
personal work
  • 12/2021 - today (Web Development, Open Source)
    Development of an open source lightweight framework for building web frontends, designed to minimize boilerplate code and repetitive tasks while leaving you in control of all key decisions.
    HTML
    CSS
    JavaScript
    Python
  • 09/2021 - today (Education)
    Development of a platform for teaching grammar with an emphasis on minimalism and efficiency. The platform features a clean and clear presentation. Use of the minimalist framework.
    Minimalist Framework
    HTML
    CSS
    JavaScript


About me
Career
Lars Hi, I'm Lars, a software engineer driven by a passion for web-based applications and mixed reality.

My journey began with a love for programming in school, leading me to pursue a degree in applied computer science (B. Sc.) and media computer science (M. Sc.).

I had the opportunity to take the theory from my studies into reality through my work with various universities and private companies.

From learning platforms to mixed reality applications, I thrive on pushing the boundaries of what's possible.

Let's build something incredible together!
Expertise
Web-Development
Angular
Spring Boot
Java
TypeScript
JavaScript
HTML
CSS
Mixed Reality
Unity
AR Foundation
ARKit
ARCore
Meta Horizon OS
Vision OS
Certificates