Ing. Lars Telöken (M. Sc.)
Software Engineering
locationGermany
Work
professional work
  • 07/2024 - today (Mixed Reality, Art and Culture)
    Research and development of a multi-user mixed reality toolkit for the Meta Quest 3 focused on art and culture, reducing the overhead of starting projects from scratch. Allowing the creation of experiences where more than 30 participants can share the same virtual world, experience synchronous storytelling, and interact with both the virtual world and real people.
    Unity
    C#
    Meta Horizon OS
    Meta Quest 3

    07/2024 - 08/2025 (Mixed Reality Theater - Antropka):


    This experience combines mixed reality with live acting on a real stage. Twenty-five audience members can immerse themselves in the performance through mixed reality headsets, becoming part of a live play.


    Public Appearances:
    MIREVI - Article (EN), LinkedIn Post (EN), Instagram Post (DE), Die deutsche Bühne - Article (DE), Westdeutsche Allgemeine Zeitung (WAZ) - Article (DE), Theater der Zeit (TDZ) - Article (DE), Ruhr Nachrichten - Article (DE), Theater an der Ruhr - Program (DE), Theater an der Ruhr - Trailer (DE)


    10/2025 - 04/2026 (Mixed Reality Robots - Robotic in public spaces):


    In this project we research the acceptance of robots in public spaces with the help of mixed reality.



  • 09/2020 - 08/2024 (Steel and Industrial Engineering, Automotive)
    Architecture and development of software designed for price calculation and inquiry/customer management across multiple branches.
    Angular
    Spring Boot
    Java
    Python
  • 06/2019 - 10/2019 (Energy Development and Research)
    Development of software to facilitate data preparation, processing, and visualization, ensuring seamless collaboration across different departments using unified data.
    Plotly
    Python
academic work
  • 3/2025 - today (Mixed Reality, Education)
    Lecturing on Mixed Reality development as well as software engineering at the public university of Düsseldorf.
    Mixed Reality
    Software Engineering
    Teaching

    Summer Semester 2025:
    Urban Natur - Teaching students about placing content into real world by making the city greener with augmented reality. Co-teaching with creative producer and UX designer Patrick Kruse.


    Winter Semester 2025:
    Mixed Reality Arcade - In this course, a video game for an original arcade machine is designed and programmed. The machine is refurbished and equipped with the video game. Using augmented reality, the playing field is extended from the arcade machine into the real world. Co-teaching with 3D Character Artist Jorge Martinez Garcia.
  • 02/2023 - 07/2023 (Media Computer Science, Master of Science)
    Development of a software to integrate a display into a augmented reality experience. The software was integrated into a Space Invaders-like video game to demonstrate its capabilities.
    Unity
    C#
    ARKit
  • 05/2020 - 07/2020 (Applied Computer Science, Bachelor of Science)
    Development of software for indoor navigation using augmented reality. The software focuses on position recognition and visual guidance, helping users navigate indoor spaces.
    Android Studio
    Java
    ARCore
  • 10/2018 - 07/2020 (Education)
    Instructing students in programming, software development, GUI programming, and software technologies at the public university of applied sciences "Hochschule Ruhr West".
    Java
    C++
    C
personal work
  • 12/2021 - today (Web Development, Open Source)
    Development of an open source lightweight framework for building web frontends, designed to minimize boilerplate code and repetitive tasks while leaving you in control of all key decisions.
    HTML
    CSS
    JavaScript
    Python
  • 09/2021 - today (Education)
    Development of a platform for teaching grammar with an emphasis on minimalism and efficiency. The platform features a clean and clear presentation. Use of the minimalist framework.
    Minimalist Framework
    HTML
    CSS
    JavaScript
  • 11/2025 - today (Education)
    Development and still in progress of a platform for teaching guitar skills with an emphasis on minimalism and efficiency. The platform features a clean and clear presentation. Use of the minimalist framework.
    Minimalist Framework
    HTML
    CSS
    JavaScript
experimental work


About me
Career
Lars Hi, I'm Lars, a software engineer driven by a passion for web-based applications and mixed reality.

My journey began with a love for programming in school, leading me to pursue a degree in applied computer science (B. Sc.) and media computer science (M. Sc.).

I had the opportunity to take the theory from my studies into reality through my work with various universities and private companies.

From learning platforms to mixed reality applications, I thrive on pushing the boundaries of what's possible.

Let's build something incredible together!
Expertise
Web-Development
Angular
Spring Boot
Java
TypeScript
JavaScript
HTML
CSS
Mixed Reality
Unity
AR Foundation
ARKit
ARCore
Vision OS
Certificates